import { HurtType } from "js/typeDefine/typeDefine";

export default {
    //世界BOSS
    121001: {
        name: '凶神恶煞',
        hurtType: HurtType.Fire,
        baseAttri: {
            maxHp: 5900,//9900=>5900
            attack: 400,//600=>400
            def: 400,//600=>400
        }
    },
    121002: {
        name: '恶棍',
        hurtType: HurtType.Lightning,
        baseAttri: {
            maxHp: 500,
            attack: 150,
            def: 150,
        }
    },
    121003: {
        name: '棋灵',
        hurtType: HurtType.Posion,
        baseAttri: {
            maxHp: 800,//3000=>600=>800
            attack: -60,//50=>-60
            def: 200,//300=>200
            attackSpeed: 50,
        }
    },
}